Game guide · Updated October 2026

Online Craps in Canada

Craps looks busy, but every round follows the same rhythm: a come-out roll, then a point that has to come again before a 7. This guide shows how a round works, how likely each total is and what every bet on the layout pays and costs.

A pass line round, roll by roll
  1. Come-out roll
  2. Point phase
  3. Decided

Point: none yet

                  

Total 7

Come-out roll

Press the button to roll two dice. Each roll is explained from the side of a pass line bet: what it settles and what happens next.

Rolls this round
     

Illustration only: two random dice, every face equally likely. No bets, no money and no balance. The dice have no memory: each roll is independent of the ones before.

  • 36 ways two dice can land; six of them make a 7
  • 1.41% house edge on the pass line, one of the lowest in the casino
  • 16.67% house edge on any seven, the costliest standard bet

What online craps is

Craps is played with two six-sided dice. You bet on the total of the next roll or on a sequence of rolls, and each round follows a fixed rhythm: a come-out roll and, if that does not decide it, a point phase that ends with the point or a 7. Online, the dice are either produced by a random number generator (RNG) or rolled for real in a studio and streamed. The rules and the payouts are the same in both.

  1. 1

    The dice

    Two dice give 36 equally likely combinations. Totals in the middle come up most often: a 7 can be made six ways, a 2 or a 12 only one way each. Every payout on the table is set against those counts.

  2. 2

    The come-out roll

    The first roll of a round. A 7 or 11 is a natural and settles pass line bets in their favour; a 2, 3 or 12 is craps and settles them against. Any other total (4, 5, 6, 8, 9 or 10) becomes the point.

  3. 3

    The point

    Once a point is set, the round runs until that number is rolled again (point made) or a 7 comes first (seven-out). Rolls in between settle only the bets they affect. Then a new come-out roll starts the next round.

Dice odds: how often each total comes up

Click or tap a total to see its combinations, how often it comes up and what it does on the come-out roll, in the point phase and for one-roll bets. The grid shows all 36 ways two dice can land, with the matching ones lit up.

  •  7: natural on the come-out, seven-out after a point
  •  Point numbers 4, 5, 6, 8, 9, 10
  •  Craps: 2, 3, 12
  •  11: natural on the come-out

A total of 7

6 in 36 16.67% per roll, about 1 roll in 6

6 combinations: 1 + 6, 2 + 5, 3 + 4, 4 + 3, 5 + 2, 6 + 1.

  • On the come-out roll Natural. Pass line bets are paid and don’t pass bets lose.
  • After a point is set Seven-out: ends the round. Pass line bets, come bets already on a number and place bets lose; a new come bet is paid.
  • One-roll bets Any seven 4 to 1. The field and every hardway bet lose.

The counts never change: a total that has not come up for a while is no more likely on the next roll. The 7 is the most common total, which is why it ends the point phase and why a bet on the point is always less likely to be paid than not.

How a round works

RNG and live tables follow the same five steps. The difference is who starts each roll: you press roll at an RNG table, while a live table runs on a timer.

1
 

Choose a table and a budget

Check the table limits and the field payouts in the help screen, and decide in advance how much you are prepared to spend. Pass line or don’t pass bets go down before the first roll of a round.

2
 

The come-out roll

A 7 or 11 pays the pass line and a 2, 3 or 12 loses it; don’t pass works the other way round, with a tie on 12 at most tables. Any other total becomes the point.

3
 

The point is marked

A round marker, the puck, turns from OFF to ON and sits on the point number. Come and place bets can now be added, and odds can be added behind a line bet.

4
 

The dice keep rolling

Only the point or a 7 settles the pass line. Other totals settle the bets they belong to: one-roll bets on every roll, place and hardway bets when their number or a 7 comes up.

5
 

Point made or seven-out

The point before a 7 pays the pass line; a 7 first is a seven-out and ends the round. The puck turns OFF and the next roll is a new come-out. Earlier rounds have no effect on the next one.

Bet explorer: what each bet pays and costs

Every box on this simplified layout is a button. Pick one to see when the bet is decided, what it pays, the house edge per bet resolved and the average cost per C$100 bet. The dots show the edge at a glance. It is a calculator for the published rules: no money and no game involved.

Line, come and place bets
Centre of the table
  •  No edge (odds, only with a line bet)
  •  Under 2%
  •  2% to 10%
  •  Over 10%
Line bet: the core of the game

Pass line

A bet with the shooter, placed before the come-out roll. A 7 or 11 on the come-out pays it and a 2, 3 or 12 loses it. Any other total becomes the point, and the bet then needs that point again before a 7.

1 to 1 Payout
House edge per bet resolved 1.41%  
Average cost per C$100 bet C$1.41
When it is decided On the come-out roll, or later when the point or a 7 is rolled. About 3.4 rolls per decision on average.

The bet most rounds are built around, with one of the lowest edges in the casino. Once a point is set, a pass line bet stays on the table until it is decided.

Why craps looks complicated, and the few bets that matter

A craps layout can look like a spreadsheet: dozens of boxes, payouts printed everywhere, and bets that last one roll next to bets that last ten. Most of it is optional. A round is built around a handful of bets with low edges, while the boxes in the middle of the table carry the highest edges in the game.

  • Many bets, one pair of dice

    Every bet is decided by the same 36 combinations. The layout simply offers many ways to bet on them, each with its own payout and its own gap to the true odds.

  • Two speeds at once

    Multi-roll bets (pass, come, place, hardways) can stay up for several rolls; one-roll bets (field, any seven, any craps, horn) are settled on the next roll. Both run side by side, which is what makes a table look busy.

  • The core bets

    Pass line, don’t pass, come and don’t come carry edges of about 1.4%, and place 6 and 8 are close behind at 1.52%. The puck, the point and the rhythm of the round all exist for the line bets.

  • The centre of the table

    The proposition bets in the middle pay ratios such as 30 to 1, but any craps, the horn and any seven carry edges from 11.11% to 16.67%, and the hardways 9.09% to 11.11%.

BetPaysHouse edge per bet resolvedAverage cost per C$100Decided
Pass line, come1 to 11.41%C$1.41Come-out roll, or point or 7
Don’t pass, don’t come1 to 1, 12 ties1.40% (1.36% per bet made)C$1.40Come-out roll, or 7 or point
Odds behind a line bet2 to 1 (4, 10), 3 to 2 (5, 9), 6 to 5 (6, 8)0% on the odds part onlyC$0.00With the line bet it backs
Place 6 or 87 to 61.52%C$1.52Its number or 7
Place 5 or 97 to 54.00%C$4.00Its number or 7
Place 4 or 109 to 56.67%C$6.67Its number or 7
Field, 2 to 1 on 2 and 121 to 1, 2 to 15.56%C$5.56Next roll
Field, 3 to 1 on 121 to 1, 2 to 1, 3 to 12.78%C$2.78Next roll
Big 6 or Big 81 to 19.09%C$9.09Its number or 7
Hard 6 or 89 to 19.09%C$9.09Its number or 7
Hard 4 or 107 to 111.11%C$11.11Its number or 7
Any craps (2, 3, 12)7 to 111.11%C$11.11Next roll
Horn (2, 3, 11, 12)30 to 1 (2, 12), 15 to 1 (3, 11) on one quarter12.50%C$12.50Next roll
Any seven4 to 116.67%C$16.67Next roll

House edge per bet resolved, so ties are not counted, from the Wizard of Odds craps house edge tables (read 13 October 2026). The horn figure is the average of its four parts (13.89% on 2 and 12, 11.11% on 3 and 11). The average cost is a long-run figure, not a prediction for any session.

What the house edge means over many bets

  • Pass line or come 1.41% house edge   C$1.41
  • Place 6 or 8 1.52% house edge   C$1.52
  • Field, 2 to 1 on 2 and 12 5.56% house edge   C$5.56
  • Hard 6 or 8 9.09% house edge   C$9.09
  • Horn 12.50% house edge   C$12.50
  • Any seven 16.67% house edge   C$16.67

The figure is the long-run average the game keeps from the total amount bet. It is not a prediction: a single session can end well above or well below it. Money that is bet again counts towards the total every time it is bet.

The odds bet: no house edge, and no way around it
After a point is set, the game lets you add an odds bet behind a pass or come bet. It pays at the true chance of the point (2 to 1 on 4 and 10, 3 to 2 on 5 and 9, 6 to 5 on 6 and 8), so the house keeps nothing on that part. It can only be added to a line bet, which keeps its own 1.41% edge, and every dollar on the odds is extra money at risk on the same rolls. The odds bet does not lower the cost of the pass line bet, and no combination of bets turns craps in your favour.

RNG or live craps

  • RNG craps

    A random number generator produces both dice for every roll and an animation shows them landing. You roll when you are ready, so rounds are quick. Examples are Play’n GO’s GO Craps and Evolution’s First Person Craps, an RNG game modelled on its live studio.

  • Live craps

    Real dice are rolled at a studio table and streamed, and you bet on a digital layout over the video. Rolls run on a timer. Evolution’s Live Craps, set in a speakeasy-style studio, is one example.

  • Same math in both

    The house edge comes from the payouts, not the format: a pass line bet carries 1.41% at an RNG table and at a live table alike. Field payouts are the one rule that often differs, so check the help screen.

  • No dice control online

    Some land-based players believe a practised throw can influence the dice. Online there is no throw to control: the RNG decides RNG rolls and the studio rolls the live dice. No betting pattern, and no “hot” or “cold” streak, changes the next roll.

What the games look like

Screenshots from the free demo versions on the studios’ own websites, taken on 13 October 2026. The play-money balance, the bet totals and the chip selector have been cropped off.

Evolution First Person Craps betting layout on a green 3D table: pass line and don't pass bar on the left, place numbers 4 to 10 across the top, come and field in the middle, hardways and one-roll bets in a centre panel, and the puck reading OFF
Evolution, First Person Craps (RNG). A full layout: pass line and don’t pass bar on the left, the numbers 4 to 10 across the top, come and field in the middle, hardways and one-roll bets in the centre panel. The puck reads OFF, so the next roll is a come-out.
Play'n GO GO Craps layout before a come-out roll: the puck reads OFF above the place numbers, the field shows 2 and 12 paying double, and the horn and any seven boxes sit on the right
Play’n GO, GO Craps (RNG). Before the come-out roll the puck reads OFF. In this game the field pays double on 2 and 12, the version with a 5.56% edge.
Play'n GO GO Craps after a point of 8 is set: the puck reads ON above the 8, and the 8, Big 8 and hard 8 boxes are highlighted
The same game after an 8 on the come-out roll. The puck reads ON above the 8, which is now the point, and the game highlights the boxes linked to that number.

Live craps tables

Live craps has no play-money version, so these are AI-generated illustrations of typical live craps tables. Real studios differ in layout and decor, but the round works the same way.

Illustration of a live craps studio: a long craps table with a green felt layout and padded rails under soft navy and amber light, a dealer standing at the far side
A live craps table in a studio. Real dice are rolled on the felt and filmed from several angles; the bets themselves are placed on a digital layout on your screen.
Illustration of two red dice coming to rest on green felt in front of the textured back wall of a craps table
Close-up cameras follow the dice to the back wall of the table and hold on the two faces, so the total is clear before bets are settled.
Illustration of a craps dealer's hands using a long curved stick to move two dice across the felt; only hands and forearms are visible
Between rolls the dice are collected for the next throw. At a live table this rhythm runs on a timer, and betting for the next roll closes a few seconds before it.

Is online craps legal in Canada?

It depends on your province. Under the Criminal Code only a provincial government can conduct and manage online gambling, so each province decides who may offer casino games such as craps. Ontario has run an open market of registered private operators since 4 April 2022, and Alberta opened its own on 13 July 2026. Most other provinces offer online casino games through a single Crown platform, and the territories have no online casino platform. Our guide Are online casinos legal in Canada? covers each province, its regulator and its minimum age.

Frequently asked questions

What is the house edge in online craps? +
It depends on the bet. Pass line and come carry 1.41%, don’t pass and don’t come 1.40% per bet resolved (1.36% per bet made), and place 6 and 8 1.52%. The field is 5.56%, or 2.78% where the 12 pays 3 to 1. The one-roll bets in the middle run from 11.11% to 16.67%. The edge is a long-run average of what the game keeps from the total amount bet.
Which craps bets have the lowest house edge? +
The line bets: don’t pass and don’t come at 1.36% to 1.40%, pass line and come at 1.41%, then place 6 or 8 at 1.52%. A lower edge means a lower average cost, not a way to come out ahead: every one of these bets still has the house edge built in.
Does the odds bet beat the house edge? +
No. The odds part is paid at true odds, so the house keeps nothing on it, but it can only be placed together with a pass, don’t pass, come or don’t come bet that keeps its own edge. It adds money at risk on the same rolls, and the average cost of the line bet stays the same.
Can you control the dice in online craps? +
No. In RNG craps a random number generator produces each roll, and in live craps the dice are rolled in the studio. Nothing you do changes the result, and earlier rolls have no effect on the next one.
Why is a 12 a tie for don’t pass? +
Without that rule the don’t pass bet would have the edge over the house. Turning the 12 on the come-out roll into a tie (“bar 12”) gives the house its 1.36% to 1.40%. A few tables bar the 2 instead, with the same effect; the help screen says which.

Play within your limits

Craps is a game of chance and the house edge applies to every bet and every roll. Set a time and money limit before you start and treat any spend as the cost of entertainment. 19+ (18+ in Alberta, Manitoba and Quebec). Free, confidential help: ConnexOntario 1-866-531-2600, and every province’s helpline is on our responsible gambling page.